The guests on the maw are addicted to eating, demonstrated on how they will literally be eating all of the time and try to cannibalize you once they notice your there. Yes eating can be an addiction.
- In the Forest gameplay demo, the Player encounters piles of innards which may belong to animals.
- It is possible to find a dead animal in a trap if you go down a tunnel in the forest, but this is avoidable.
- In the Hunter's shack there is a deer head mounted on the wall.
- The Hunter is implied to be preparing the remains of an animal for taxidermy.
- Animal trapping is a strong theme.
At the end of Chapter 2 the antagonists arms are cut off (it is shown on screen but isn’t overly bloody/gory).
The enemies in Chapter 3 use knives to cut meat, you need to grind meat in order to complete a puzzle a few rooms in but it isn’t violent. However in the same chapter you need to grind up a body bag in order to complete the puzzle.
Cannibalism is implied, as the Guests in the game are theorised to be eating the remains of previous Guests. The Player will also be eaten by the Guests if caught, and if caught by one of the Twin Chefs in the Kitchen, they will be thrown into an oven or soup pot, cut on a chopping board etc.
The monsters in the game are designed to be grotesque humanoids. No body-horror happens to you player character.
SPOILER The first main enemy you meet, the long-armed janitor, is defeated by the player character using a collapsing wall to sever its arms from it's body.
There is a scene where the Player's character must retrieve a crank from a taxidermied woman's hand. This causes the woman's entire arm to come off at the shoulder and stuffing can be seen inside.
there is an area in the game where you have to use a hammer to smash the heads of multiple enemies, however the enemies' heads are made of porcelain and it isn't gory.
Whenever you get caught or die in the game your character falls unconscious. The respawn animation shows the character laying on the ground unconscious, then waking up as if from a nightmare.
It is possible for the Player to fall to their death from platforms. One of the Guests also tumbles off a platform during a chase scene, though it is unclear if they survive or not.
Six and the Runaway Kid, the playable characters can die and (pretty major spoilers) multiple guests, The Lady, and the main character of the DLC all die by the end of the game.
The Janitor appears quite suddenly and a chase scene is initiated. Another scene has the Lady appear suddenly while the Player is walking through her dark closet.
I'm not sure what this question is referring to exactly but there are rooms that are showers however nobody actually showers in them or anything you just walk through
(SPOILER) the entire game takes place on a boat/submarine, which is revealed at the end of Chapter 3. The ocean is showed and Six can fall into it if she misses the climbable object.
There are chef characters and at some points they do seem to vomit, all of it is off camera and no accual vomit or vomiting person is able to be seen, only from the back. The only disturbing part about it is the noise that comes with the animation of them leaning down, it may be quite triggering to someone with emetophobia!
If you are caught by the guests Six is eaten before the screen fades to black and you respawn, Six unknowingly eats (SPOILERS) The Runaway Kid after he is turned into a Nome, and eats The Lady at the end of the game.
There is a lot of audio gore throughout this entire game series, too much to put in this paragraph. If your sensitive to this I suggest putting your volume off while playing :)
The Guests onboard obsessively eat and do not appear to care for anything else. The Player's character also experiences extreme and unhuman bouts of hunger throughout the game. The cause for both is unclear. Bad relationships with food are a prominent theme in the game.
Six, the MC is only nine years old and going through EXTREMELY traumatizing situations. While it might not be explicitly stated or shown, she very clearly suffers from it if you consider her behavior and how she treats other kids.
The game uses the trope of extreme obesity as horror. You encounter enemies that are unable to walk because of their obesity and crawl across the floor to try and catch you.
Not necessarily fat jokes, but there is an entire section where the people are clearly fatphobic caricatures - they are all depicted constantly gorging themselves on food and some of them are shown to not be able to stand up/walk because of their weight
There are no explicitly minority characters in the game.
It is worth noting that some of the enemies/monsters in the 4th chapter have hooked noses and are cannibals, which could be read as use of antisemitic imagery.
In the DLC there is an enemy which drags the main character down into water and drowns them if you are not quick enough. There is a risk of this happening multiple times.
One of the Twin Chefs appears to be chopping at a body with a cleaver in the Guest area towards the end of the game. This scene is hidden behind a screen but you can see the silhouettes and hear chopping noises.