There are wild hounds that you have to kill. There are no domestic dogs in the game; you can have a pet hound called a Vargling that cannot be harmed or killed.
This is a survival game, and the character you play as can die. "respawns" are limited and if you do not have the right items to respawn your world will be deleted
The child character Webber was chased out of his home when his parents were unable to recognize him. It was moreso because his appearance was altered than active malice towards him specifically so I'm not sure about this.
Shadows will hunt you and have eyes in the dark staring, one harmless shadow is named "Shadow Watcher". The stagehand will also follow your light at a distance. Maxwell was heavily watched by "Them", but no intense personal stalking from other people. It could be implied the shadow creatures "Them" are always watching the characters as well.
The character Charlie is essentially forced to become a Grue, but later turns into a more major antagonist, orchestrating kidnappings and continuing to trap the protagonists in the hostile environment of The Constant. There is much more convolution to her story and whether or not she's really herself anymore. Overall, this may or may not count as the abused becoming the abuser, and it really depends on how you define abuse. However, I err on the side of yes, this is the abused becoming the abuser.
No horses in the game actually besides clockwork enemies. You can get a rideable beefalo companion killed though, which is a type of cow, but I suppose it could ring similar.
You need to capture 4 rabbits to make a Prestihatitator, which is a structure important for progression in the game.
Rabbits are able to be killed by the player for food, and there are also rabbit men which can become hostile to the player.
Spiders are very common enemies in the game that come out at night and turn aggressive if a player gets too close to their nests. Players will need to kill them to collect items and stop the nests from turning into spider queens. There are different variants of spiders including spider warriors and underground spiders. One of the playable characters, Webber, is a humanoid spider.
I believe you used to get dragged underwater by a giant tentacle if you attempt to ride a boat off of the edge of the world. I don't think this is still the case, with you now simply being blocked by an invisible wall.
A razor can be used to shave Wilson's beard, and to shear wool from Beefalo. None of the other characters can use it, although Maxwell's comment from examining it has violent implications.
In the Hamlet DLC there is a biome with toxic air. You have to traverse it at least once, but it's navigable with a gas mask. Detail is not shown beyond dialogue of the characters coughing.
Not human cannibalism, but almost every animal in the game can given the opportunity. This was once going to be a feature of humans but it was ruled too dark and never implemented.
Wormwood, a tree person, can sever his own arms and regenerate them to gain resources. He will receive a lot of damage from this but it's not exceptionally graphic.
If you cook and/or eat a mandrake, you will pass out. If you go to bed in a tent, you will pass out. Finally, if you exit Werebeaver mode as Woodie, you will pass out.
Potentially implied? Most notable is before Warly was taken to the Constant he was in care of his elderly mother with dementia. It is unknown what happened to her afterwards.
Similarly, Wendy's mother is only ever mentioned in past-tense, not seen, unlike her father.
In Don't Starve Together, Willow has a stuffed bear that can help her fight, and can be damaged by enemies. The bear can be sewn back together using a sewing kit
No in the traditional sense. During Hallowed Nights in DST chopping trees can result in a very small one where bats fly out of a tree. When at night with no light you will be hissed at and attacked. Mobs can suddenly attack too but nothing will scream at you loudly unprompted w/o a build-up.
Yes, the player has a mental illness, as they play Don't Starve
and now to be serious: Several characters have implied disorders— Willow has pyromania, Wendy has PTSD, it's very likely WX-78 has some sort of depersonalization/derealization disorder, etc. Though nothing is outright stated, the themes are still clearly there.
No. However, Charlie is, at one point, presented as having a good side and an evil side which spring forth from her uncontrollably. This is not the trope of every system having an evil alter; she isn't a system, just partially corrupted/possessed by shadow magic.
All playable characters make non-melodic instrument noises when they speak. This could easily trigger misophonia, especially when characters are hurt or die. The worst cases of this are probably Wilson, who is voiced by a trumpet, and Webber, who "Sounds like someone dropping synthesizer down the stairs".
That's never explicitly said, but the character Wendy, a little girl with an already dead twin, talks in a similar suicidal manner with a lot of suicide ideation.
No, but some characters have special diets. Wickerbottom is sensitive to spoiled or stale food, Woodie eats wood (which may remind someone of pica), Wurt is a vegetarian, Wigfrid is a carnivore, Warly is a picky eater, and Wortox doesn't gain full effects from food. Starvation is a theme in the game.
You can easily kill yourself ingame by simply allowing things to kill you and/or starving yourself to death. In addition, the playable character Wendy frequently references suicide in her inspection quotes. However, there is no straightforward way to kill yourself.
Before the sequel game released, many fans thought a character was breaking the fourth wall when he claimed "They" were watching him. This has since been proven false.
Not really, except for players themselves most likely. The terms of Insanity/Madness are brought up negatively a lot. "Enlightenment" is also referred to as Lunacy in some cases.
Some characters make vague jokes about suicide or being illiterate, but not too much.
Perhaps unintentional or subconscious, Maxwell bares a lot of antisemetic features.
Skin that turned blue, dark claws, hooked nose, big lips/brows, suit, and tricked innocents w/ black magic. Compared to other characters. Further accentuated by his concept art. Some DST skins like The Krampus and The Survivor add to this.
He was a villain in DS, however has since became an anti-hero in DST.
Kind of odd, but WX-78 is canonically non-binary, and was once a human. Considering what they eventually became and that their human body was lost in the process, I think it could be said they died in a sense.
Never in the game, but a short for the character Warly depicts this disease, and it's considered canon to the lore. The short ends on a very ambiguous note.